![]() Since Pascal wasn't designed for Ray Tracing, this performance delta isn't surprising. ![]() It's important to note that the legend says "RTX Ops" as opposed to some sort of global metric or anything that applies to current games. ![]() At the end of the presentation last night Nvidia revealed a graph which depicts this performance delta. According to Nvidia the new GPUS are up to eight times faster than Pascal, but only in ray tracing. As you go up the product stack the cards can calculate more rays, it's as simple as that. A Gigaray is 1 billion light ray calculations. This feature is so paramount that aside from the expected clock speed and memory differences between the models, one of the biggest differences between models is the number of Gigarays each GPU can process. SERIOUS SAM 4 RAY TRACING PCIn the meantime, here's the games that currently plan to support DLSS, including Final Fantasy 15 - pictured above in a gorgeous 4K PC screenshot we took back on its original release.Spec Chart To recap, the big news with these GPUs is that the Turing architecture is dramatically different from Pascal, as there’s now hardware specifically designed for ray tracing and functions associated with it. We're going to test this out in detail once we have our hands on a card, and we'll report in on what this can do for frame rates. ![]() For those that have been struggling to hit 60fps in 4K even on high-end hardware like a GTX 1080Ti, this may present the solution that can help to smooth things over in those situations. Theoretically if this works as intended it could be a major development: by removing some of the strain of a typical AA solution, horsepower that can be used to achieve a higher frame rate. DLSS is basically an AI technology that's used to help with anti aliasing, using AI that's been taught through deep learning to predict the necessary adjustments to the image rather than processing every frame in full.īecause the AI is computing from reduced data and then using its knowledge to fill in the gaps, this essentially opens up more of the pipeline for other work while also keeping the aliasing on the image either equal to or even better than Temporal Anti Aliasing. SERIOUS SAM 4 RAY TRACING SERIESLess heavily promoted than ray tracing but perhaps more interesting to the frame rate focused, the Nvidia GeForce RTX series GPUs also support Deep Learning Super Sampling - otherwise known at DLSS. Players can look forward to 16 games that can make use of the new ray tracing technology currently, with more to come. The tech doesn't quite look perfect yet - in Battlefield there's a tendency for things to look a little too shiny, almost as though everything is wet - but there is absolutely no doubting that it looks significantly better in general and represents important progress. Shadow of the Tomb Raider stays true to its name and instead uses the tech to help create softer, more natural shadows. The results vary from game to game depending on its focus - in Battlefield and Assetto Corsa ray tracing is most obvious in impressive real-time reflections. Lighting in video games is almost universally fakery by necessity, and while ray tracing if of course also smoke and mirrors compared to reality it's also a far more realistic implementation - though one so taxing that these new GPUs have had to be built with ray tracing specifically in mind.Īt Gamescom, I experienced demos of Battlefield 5 and Shadow of the Tomb Raider with ray tracing enabled, and the impact of it is pretty easily noticeable - far more so in Battlefield, where the light cast by light from explosions and muzzle flashes bounce around the environment in a more realistic, natural manner. While the new RTX series products will also feature a general leap in power for gaming across the board, it's ray tracing that the company hopes will drive players to pick up the new cards. If you're not fully up to speed with it, real-time ray tracing is essentially what Nvidia is presenting as the next big leap in graphics technology. ![]() The specs slightly differ as you'd expect, but all three provide players with access to new real-time ray tracing and DLSS technology - and they could offer a big performance change for players. There's three cards to the range - the RTX 2080Ti, the RTX 2080 and the RTX 2070. Probably the most important all-new announcement this Gamescom week is that of the new GeForce RTX series of GPUs from Nvidia. With Nvidia stoking the hype for its new GeForce RTX series graphics cards, we finally have a list of the first games that'll support the new platform's impressive new features. ![]()
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